Two subtle ways agents can implicitly negatively affect the benchmark results but wouldn’t be considered cheating/gaming it are a) implementing a form of caching so the benchmark tests are not independent and b) launching benchmarks in parallel on the same system. I eventually added AGENTS.md rules to ideally prevent both. ↩︎
Bonus: Scan with TruffleHog.
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(五)从建筑物或者其他高空抛掷物品,有危害他人人身安全、公私财产安全或者公共安全危险的。
(二)在铁路、城市轨道交通线路上放置障碍物,或者故意向列车投掷物品的;
Acceptable use policy