The quixotic team trying to build a world in a 20-year-old game

· · 来源:dev资讯

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Second, and more cleverly: he implemented a hash verification check on nozzle.js. The exact implementation could have been Subresource Integrity (SRI), a custom self-hashing routine, or a server-side nonce system, but the effect was the same. When the browser (or the application itself) loaded the script, it compared the modified file against a canonical hash and if it did not pass the check, the player would never initialise.,详情可参考safew官方版本下载

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